To Be Demolished
A First-Person Shooter/ 3D Tower Defense Hybrid where the player defends their structures from the supernatural as they seek to demolish the small town. Made for the Scream Jam 2022+1 Game Jam event. I worked on the icons and various user interface visuals.
To be Demolished's Art Assets
Seraph's Sky
An isometric roguelike shooter where the player can upgrade their weapons or armor with alien creatures collected from the remains of enemies. I worked on UI artwork and icons for menus.
Seraph's Sky Art Assets
Seraph's Sky Art Assets (Unused)
Assets that weren't implemented in the game.
Workplace Hazards
A two-dimensional cooperative platformer that parodies worker safety videos. I worked on the character designs as well as the sprites for the obstacles and environment.
Workplace Hazards Art Assets
Cookie muncher
A two-dimensional platformer. I worked on the programming, graphics, and level design using Unity and Adobe Photoshop.